Real-time contour surface display generation
Publisher Monterey, California : Naval Postgraduate School
Call number ocm78416493
Digitizing sponsor Naval Postgraduate School, Dudley Knox Library
Book contributor Naval Postgraduate School, Dudley Knox Library
Collection navalpostgraduateschoollibrary; fedlink; americana
Notes some content may be lost due to the binding of the book.
Full catalog record MARCXML
Title from cover
"Prepared for: Chief of Naval Research, Arlington, VA 22217."
Includes bibliographical references (p. 17-19)
Technical report; 1984
We present in this study the architectural specification and feasibility determination for a real-time contour display generator. We begin by examining a recently reported, highly decomposable algorithm for contour surface display generation. We establish a piece of the total algorithm as the algorithm component. The algorithm component is that part of the algorithm that can be executed in parallel, independently from the computations performed on any other algorithm subpart. We propose an architecture for the algorithm component, and model that architecture in order to determine the real-time capability of the algorithm. We then model the larger system of multiple algorithm component processors. This modeling effort is performed with respect to a particular application requiring real-time contour surface display generation. A VSLI feasibility computation is then performed on the proposed architecture. The study ends with a look at the impact of real-time contour surface display generation on the design of the graphics display system. Keywords include: Algorithms; Architecture; Contouring; Contouring tree; Contour surface display generation, Real-time display generation
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